Skin

A ship's Skin plays a large part in determining its appearance in-game. Skins are composed of four parts: paints (the primary color scheme of the ship), polishes (the details), propulsions (the appearance of the engine trails left by the ship as it moves), and modules (a catch-all category for all other visual changes). Skin parts, regardless of how they are acquired, are only usable on particular ship series (for now, there are two sets of skin parts, one set for Gemeter ships and the other set for Astrolax ships).

Paints

 * Basic Blue: Always unlocked. Grey with blue accents.
 * Basic Yellow: Always unlocked. Grey with yellow accents.
 * Basic Red: Always unlocked. Grey with red accents.
 * Advance R: Unlocked once 3 out of 5 subsystems requiring a Gemeter R to unlock have been unlocked. Grey-blue with blue and grey accents.
 * Elite R: Unlocked once all 5 subsystems requiring a Gemeter R to unlock have been unlocked. Yellow-green with grey accents.
 * Advance SX: Unlocked once 3 out of 6 subsystems requiring a Gemeter SX to unlock have been unlocked. Grey-green with turquoise and grey accents.
 * Elite SX: Unlocked once all 6 subsystems requiring a Gemeter SX to unlock have been unlocked. Green with dark grey and bronze accents.
 * Advance DX: Unlocked once 3 out of 6 subsystems requiring a Gemeter DX to unlock have been unlocked. Purple with grey accents.
 * Elite DX: Unlocked once all 6 subsystems requiring a Gemeter DX to unlock have been unlocked. Purple with pink assets.


 * Alpha 0.30: Granted to players who tested the game while it was in version Alpha 0.30.


 * Fox: Granted to those who pre-ordered before Gangs of Space became a Steam Early Access game.


 * Tiger: Granted to purchasers of the Tiger, Panther and Shark Investor packs during Steam Early Access. Orange with black stripes.
 * White Shark: Granted to purchasers of the Shark Investor Pack during Steam Early Access. Black with grey accents.


 * Player #1: Awarded to the #1 player in the Grind Ladder at galaxy's end. Gold.
 * Player #2: Awarded to the #2 player in the Grind Ladder at galaxy's end. Silver.
 * Player #3: Awarded to the #3 player in the Grind Ladder at galaxy's end. Bronze.
 * Player #4-10: Awarded to the #4-10 players in the Grind Ladder at galaxy's end. Dark purple with light purple accents.


 * Gang #1: Awarded to all players in the #1 gang in the Gang Ladder at galaxy's end. Gold with grey accents.
 * Gang #2: Awarded to all players in the #2 gang in the Gang Ladder at galaxy's end. Silver.
 * Gang #3: Awarded to all players in the #3 gang in the Gang Ladder at galaxy's end. Bronze with grey accents.
 * Gang #4-10: Awarded to all players in the #4-10 gangs in the Gang Ladder at galaxy's end. Dark purple with light purple accents.

Polishes

 * Basic: Default polish. Dull blue detailing with triangles.
 * Advance R: Unlocked once 3 out of 5 subsystems requiring a Gemeter R to unlock have been unlocked. Blue detailing with triangles.
 * Elite R: Unlocked once all 5 subsystems requiring a Gemeter R to unlock have been unlocked. Yellow detailing with lines.
 * Advance SX: Unlocked once 3 out of 6 subsystems requiring a Gemeter SX to unlock have been unlocked. Bright blue detailing with triangles.
 * Elite SX: Unlocked once all 6 subsystems requiring a Gemeter SX to unlock have been unlocked. Bright blue detailing with lines and triangles.
 * Advance DX: Unlocked once 3 out of 6 subsystems requiring a Gemeter DX to unlock have been unlocked. Purple detailing with triangles.
 * Elite DX: Unlocked once all 6 subsystems requiring a Gemeter DX to unlock have been unlocked. Magenta detailing with lines.


 * Alpha 0.30: Granted to players who tested the game while it was in version Alpha 0.30.


 * Fox: Granted to those who pre-ordered before Gangs of Space became a Steam Early Access game.


 * Tiger: Granted to purchasers of the Tiger, Panther and Shark Investor packs during Steam Early Access. Orange detailing.
 * White Shark: Granted to purchasers of the Shark Investor Pack during Steam Early Access. Orange-red detailing.


 * Player #1: Awarded to the #1 player in the Grind Ladder at galaxy's end. Amber detailing.
 * Player #2: Awarded to the #2 player in the Grind Ladder at galaxy's end. Grey-blue detailing.
 * Player #3: Awarded to the #3 player in the Grind Ladder at galaxy's end. Orange detailing.
 * Player #4-10: Awarded to the #4-10 players in the Grind Ladder at galaxy's end. Dull purple detailing.


 * Gang #1: Awarded to all players in the #1 gang in the Gang Ladder at galaxy's end. Yellow detailing.
 * Gang #2: Awarded to all players in the #2 gang in the Gang Ladder at galaxy's end. White-blue detailing.
 * Gang #3: Awarded to all players in the #3 gang in the Gang Ladder at galaxy's end. Bright orange detailing.
 * Gang #4-10: Awarded to all players in the #4-10 gangs in the Gang Ladder at galaxy's end. Dull purple detailing.

Propulsions

 * Basic: Default propulsion. Turquoise exhaust, blue engine trails.


 * Fox: Granted to those who pre-ordered before Gangs of Space became a Steam Early Access game.


 * Tiger: Granted to purchasers of the Tiger, Panther and Shark Investor packs during Steam Early Access. Orange exhaust, black-orange engine trails.
 * White Shark: Granted to purchasers of the Shark Investor Pack during Steam Early Access. Red exhaust, black-red engine trails.


 * Gang #1: Awarded to all players in the #1 gang in the Gang Ladder at galaxy's end. White-gold exhaust, gold engine trails.
 * Gang #2: Awarded to all players in the #2 gang in the Gang Ladder at galaxy's end. White-silver exhaust, silver engine trails.
 * Gang #3: Awarded to all players in the #3 gang in the Gang Ladder at galaxy's end. White-bronze exhaust, bronze engine trails.
 * Gang #4-10: Awarded to all players in the #4-10 gangs in the Gang Ladder at galaxy's end. White-purple exhaust, purple engine trails.

Modules

 * Fox: Granted to those who pre-ordered before Gangs of Space became a Steam Early Access game.


 * Maraudeur: Issued for the special code Drifting Lands.

Partner Skins
Notable persons or other entities which stream Gangs of Space gameplay, play a significant role in promoting the game, or are otherwise important to the developers, can be recognized as partners by Little Big MMO. Each one that receives this status is granted one or more one-of-a-kind Gemeter skins which are normally only usable by that person or entity. Some of these unique skins are also usable by normal players if they obtain a valid code and redeem it on their account page.

Below is a list of known partner skins:
 * Lord British: A skin, distinguished by snakes on the wings, given to two of the creators of Ultima Online (Richard Garriott and Starr Long). The skin references Lord British, a character in the aforementioned MMO.
 * Lord Chaos: A skin, distinguished by "snowflakes" on the wings, given to two of the creators of Ultima Online (Richard Garriott and Starr Long). The skin references Lord Blackthorn, a character in the aforementioned MMO.
 * Drifting Lands: A skin, orange and black with spines protruding from the midsection, given to Alkemi Games, the creator of Drifting Lands. Codes for the skin may soon be obtainable - visit the Steam discussions for that game for more information.
 * monsieursapin: A green skin with yellow detailing, given to its namesake. Codes for the skin may be offered during monsieursapin's Twitch streams.
 * Bestio: A black and green skin, given to its namesake. Codes for the skin may be offered during Bestio's Twitch streams.
 * IndieMag: A skin bearing the logo of IndieMag, a French website focused on independently-developed games which has been following the development of Gangs of Space. Initially given to Seldell, one of IndieMag's creators, normal players can obtain it by reading a certain news article on the site.
 * Game Side Story: A skin bearing the logo of Game Side Story (GSS), an independent video game news site. Obtaining a code for this skin requires one to do editing work for the site - for more information, contact Skywilly on Twitter.
 * Isaac: A skin, made to look like the protagonist of The Binding of Isaac and its variants, which was initially given to Edmund McMillen, the creator of these games as well as some others.

Source: 

Paints

 * Basic Blue: Always unlocked. Grey with blue accents.
 * Basic Yellow: Always unlocked. Grey with yellow accents.
 * Basic Red: Always unlocked. Grey with red accents.
 * Advance 500mg: Unlocked once 3 out of 6 subsystems requiring an Astrolax 500mg to unlock have been unlocked. Orange-red with orange and grey accents.
 * Elite 500mg: Unlocked once all 6 subsystems requiring an Astrolax 500mg to unlock have been unlocked. Dark grey with purple accents.
 * Advance 1g: Unlocked once 3 out of 6 subsystems requiring an Astrolax 1g to unlock have been unlocked. Green with grey accents.
 * Elite 1g: Unlocked once all 6 subsystems requiring an Astrolax 1g to unlock have been unlocked. Dark grey with green accents.
 * Advance 2g: Unlocked once 3 out of 6 subsystems requiring an Astrolax 2g to unlock have been unlocked. White with red and grey accents.
 * Elite 2g: Unlocked once all 6 subsystems requiring an Astrolax 2g to unlock have been unlocked. Pink with dark grey and purple accents.


 * Alpha 0.30: Granted to players who tested the game while it was in version Alpha 0.30.


 * Panther: Granted to purchasers of the Panther and Shark Investor packs during Steam Early Access. Pink with purple and black accents.


 * Player #1: Awarded to the #1 player in the Grind Ladder at galaxy's end. Gold.
 * Player #2: Awarded to the #2 player in the Grind Ladder at galaxy's end. Silver.
 * Player #3: Awarded to the #3 player in the Grind Ladder at galaxy's end. Bronze.
 * Player #4-10: Awarded to the #4-10 players in the Grind Ladder at galaxy's end. Dark purple with light purple accents.

Polishes

 * Basic: Default polish. Minor blue detailing.
 * Advance 500mg: Unlocked once 3 out of 6 subsystems requiring an Astrolax 500mg to unlock have been unlocked. Minor yellow detailing.
 * Elite 500mg: Unlocked once all 6 subsystems requiring an Astrolax 500mg to unlock have been unlocked. Significant red detailing.
 * Advance 1g: Unlocked once 3 out of 6 subsystems requiring an Astrolax 1g to unlock have been unlocked. Minor yellow-orange detailing
 * Elite 1g: Unlocked once all 6 subsystems requiring an Astrolax 1g to unlock have been unlocked. Significant green detailing.
 * Advance 2g: Unlocked once 3 out of 6 subsystems requiring an Astrolax 2g to unlock have been unlocked. Minor orange detailing.
 * Elite 2g: Unlocked once all 6 subsystems requiring an Astrolax 2g to unlock have been unlocked. Widespread red detailing.


 * Alpha 0.30: Granted to players who tested the game while it was in version Alpha 0.30.


 * Panther: Granted to purchasers of the Panther and Shark Investor packs during Steam Early Access. Purple and black detailing(?).


 * Player #1: Awarded to the #1 player in the Grind Ladder at galaxy's end. Gold detailing.
 * Player #2: Awarded to the #2 player in the Grind Ladder at galaxy's end. Silver detailing.
 * Player #3: Awarded to the #3 player in the Grind Ladder at galaxy's end. Bronze detailing.
 * Player #4-10: Awarded to the #4-10 players in the Grind Ladder at galaxy's end. Light purple detailing.

Propulsions

 * Basic: Default propulsion. Turquoise exhaust, blue engine trails.


 * Panther: Granted to purchasers of the Panther and Shark Investor packs during Steam Early Access. Black-purple exhaust, purple engine trails.