Drake

The Drake is a medium Pirnat unit equipped with several weapons. Two of them, located on the wings, fire rapid bursts of orange oval bullets forward if a player is in front of the Drake, and the third, located in a turret on top, shoots orange oval bullets toward players on either side. (All bullets deal 1000 solid damage at T4.)

In low/mid/high-level sectors of a system (indicated by blue/yellow/red detailing), Drakes fire 2/3/4-bullet bursts from their wing weapons and 1/2/3-bullet bursts from their turret weapon.

Variants
The Drake has one basic variant and two deviant variants.

[[File:Drake_Normal.png]] Basic Drake
Basic Drakes appear in all systems.

Resistances (Level 12)
 * Solid: 0%
 * Explosive: 44%
 * Electric: 44%

[[File:Drake_Minuteur.png]] Drake Minuteur
When brought down to zero structure, Drake Minuteurs catch on fire, then harmlessly explode after several seconds. In addition, the turret weapon shoots pointy yellow bullets instead of oval orange ones (these yellow bullets deal 2100 solid damage at T4). They appear in T4+ systems.

Resistances (Level 12)
 * Solid: 0%
 * Explosive: 44%
 * Electric: 44%

Drake Debuff
Drake Debuffs shoot purple debuffing bullets from their wing weapons and light blue debuffing bullets from their turret weapon - both bullet types deal the same damage as a basic Drake's bullets. Purple debuffing bullets reduce shield solid resistance (-20% @ level 12, limit 3 stacks) while blue ones reduce speed (-9% @ level 12, limit 3 stacks). Drake Debuffs appear in T2+ systems.

Resistances (Level 12)
 * Solid: 88%
 * Explosive: 0%
 * Electric: 0%